neftis opened this issue on Jun 12, 2005 ยท 13 posts
narcissus posted Mon, 13 June 2005 at 6:03 AM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12453&Form.ShowMessage=2286429
"Another possibility would be to model one half of the figure and map it; then mirror the mesh and join the two halves together"Unfortunatelly this does not work well :^( I've tried with no result, see the post I made at the UV mapper forum
So I use the mirrored tamplate method and move points by hand...
pitklad