Rochr opened this issue on Jun 12, 2005 ยท 24 posts
Erlik posted Mon, 13 June 2005 at 4:50 PM
LDS, it wouldn't be a pain to create in Rhino. Just rebuild a plane to a high number of points, turn the points on and pull. Since it's a surface, you can even flow it along a curve or do other deformations. If it remains a plane, just stack a couple of them like Rudy did in his tut and blend the edges of the first and last, to get a thickness. Or you can download Rhino 4 WIP and whatever you want, even if it becomes a polysurface. Very nice work, Rudy. I could say squat about what to do in Rhino if I haven't seen your tut. :-)
-- erlik