Forum: Poser - OFFICIAL


Subject: EUREEKA..!

ziggie opened this issue on Jun 13, 2005 ยท 157 posts


lmckenzie posted Wed, 15 June 2005 at 9:41 AM

Maybe Beryls'd came out a little more negative than they intended...? Well, magnets aren't new, nor is the idea of using them to simulate some kind of deformation/soft body dynamics. Someone (Duane Moody?) did a tutorial on using magnets to simulate fingers squeezing a breast (I love it when the examples are interesting). I'm sure the magnet guru Traveler must have covered something similar. New to me was the idea of having the magnet and zone parented to different objects. Had I known you could do that, I might have been able to get my can crushing thing to work a long time ago. Maybe the mag/zone idea isn't new either, probably not. Still, I read most of this forum most of the time and I don't recall seeing this exact method before. Apparently quite a few others haven't either. There was a thread on creating a wake for a landing craft a while back where magnets came up. Maybe it was in there but if it was,I didn't snap to it. What makes me wonder is that, while I seldom visit the galleries, I'v seen plenty of floating or sunken figures but few with realistic deformation from objects. I've seen even fewer with realistic deformation where one person is touching another (though that may be against the TOS somehow 'body may not be deformed except by contact with clothing of furniture'). Also, when something is well known, you usually see posts with people asking how to do it or create variations, I haven't seen those in this case. Indeed, I get the impression that this type of object deformation isn't something get's a lot of copy at all. Based on those factors I'd say that while technically it may not be new, it doesn't rank anywhere the level of attention given to magnets to fix clothing poke through or magnets to create face/body morphs. Magnets in general are underused and that is directly related to what was, IMO, a poorly implemented design. The whole three part magnet and getting all the parts in sync is simply too arcane and causes many people to give up on using the dang things if they ever try. "Lmckenzie, try the fall off graph on the magnet zone." I'll look at it. I didn't use it to alter the shape of the zone which is I think the object here. Can you change it into a square or a rectangle to match a deformer object? It occurs to me that perhaps the grouping tool might be useful here. Create a group on the object to deformed as close to the shape/size of the deformer object as possible and then have the magnet affect only that group.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken