fetter opened this issue on Jun 17, 2005 ยท 32 posts
DCArt posted Fri, 17 June 2005 at 5:28 PM
Have a go by all means, get the basic idea, but then focus on the aspects that you enjoy most and put your time into those.
By jove, I think he's got it. 8-) Actually, to continue ... I used to be one who bought all the stuff and made renders. The more I rendered, the more I enjoyed it. Then, one day, I thought "Hmmm ... I want to change this texture a little." And so I did. Then "Hmmm ... I wonder if I can make some morphs." And so I did. Then "Hmmm ... I can't find a dress like I want. I wonder if I can model it." And ... so I did, but not as quickly as I would have liked. BUT, I was bitten. I found out that I enjoyed that whole process, including the frustration of learning all about it. I have one more bridge to cross (joints) and then I will be satisfied. But THEN, you get the urge to be an innovator. A shaker and a mover. I'm not at that level yet, but it's the challenge of the whole process that keeps me going. I can't even remember the last time I did a full scene render, just for the fun of it. But I sure do get a thrill whenever someone uses something that I made. It makes all of the learning and headaches and late nights ALL worth it!
Message edited on: 06/17/2005 17:35