Mec4D opened this issue on Jun 16, 2005 ยท 100 posts
kobaltkween posted Fri, 17 June 2005 at 6:21 PM
ok, i want to try to verify my understanding of this and blend this tutorial with pauls (face_offs). why blend? because i really like terragen (there's a tutorial for making full 360 cubes and panos with it) and it's easier for me to fake a quick panorama than it is for me to make a mirror ball set up. so, basically, paul was right, which makes sense from the above renders - especially the one using infinity cove. objects look lit from the front, but have a background showing back lighting. so here's what i'm thinking in terms of basic steps. 1. Make panorama with environment renderer, camera or even image editor. 2. Use HDRShop to make the panorama into an Angular map/Lightprobe. 3. Use face_off's script to set up scene. Use notes from both tutorials for tweaking. (by the way, i can't get to face_off's tutorial right now - it's timing out trying to get to the server. someone let me know if they do or don't have problems. 4. Make a background using the ends of the pano (grey in dagmath's image). Combine them such that the rightmost piece is on the left and the leftmost piece is on the right and the join (their ends) are in the middle. This requires horizontally flipping the leftmost piece. That's just my present understanding. Let me know how accurate that is. And I just want to say kudos and thanks to both of you for taking time and effort to help the rest of us Poser peasants advance ourselves. Your works (and notably maxxxmodelz's) show that Poser can be more than a toy or a plastic/airbrush pinup factory.