Forum: Poser - OFFICIAL


Subject: Builders vs. Users

fetter opened this issue on Jun 17, 2005 ยท 32 posts


elizabyte posted Sat, 18 June 2005 at 2:03 AM

I come from a graphic design background, where we use whatever is available to get the job done. Stock photography, fonts, clip art, etc. No graphic designer that I know makes all their own fonts, all their own clip art, takes all their own photography, etc. Fact is, the clients couldn't really give less of a sh*t what you used, so long as it's legal and they get the end result that they want (and some don't even care that much if it's legal sigh).

I see Poser images much in the same light. You're using objects/items you've licensed to create an end result that is pleasing and unique (more unique than lots of graphic design; how many ways are there to construct a pamphlet? ;-).

These days I'm primarily a 2D artist (as I've always been, really) and a web designer. I use elements I've rendered in Poser to create an end result, whether it's an illustration for my projects, whether it's a book cover or a uniquely-themed website or some other illustration or design. I do put a great deal of my own effort into it, painting, color correction, compositing, etc. etc., as do many other people who use Poser, but when you get down to it, I'm still using pre-made content to create an end result.

I have no problem with this. I'm not ashamed of what I do, nor do I feel I'm "cheating" by using Poser as a tool. I don't have infinite time and energy and money to invest in learning how to model my own objects (although I do think being able to do simple things would be helpful). I have deadlines to meet and a real life away from the computer.

I sometimes suspect that people who think it's "not good enough" unless it's all modelled by the user are people who have no deadlines, no life, no clients, or some combination of the three. ;-)

bonni

Message edited on: 06/18/2005 02:07

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