Kanda opened this issue on Jun 18, 2005 ยท 14 posts
DominiqueB posted Mon, 20 June 2005 at 8:50 AM
Sorry if I confused you guys, I was going from memory. The correct path for 7.5 is Display Change Part Name ( I have been working with 8.0 for a while so I forgot where stuff was in 7.5).Change Part name is what you want. Simply select the polygon of the body part you want and hit Change Part name give it the EXACT same internal name as the Poser part (i.e. Left Shoulder is in reality lShldr for Poser) Do that for all body parts. Do not use Point selection sets, if you have any for any reason, you must get rid of them Poser does not like them. Once you have all your body groups and surfaces declared, and the uv mapping is done do not forget to assign the uv map to every surface in the surface editor. If you do not do that once loaded in Poser you will not able to assign any texture maps. Once all that is done export the obj. Import it into Poser it will be there with all it's body parts, then you can start conforming.
Dominique Digital Cats Media