XENOPHONZ opened this issue on Jun 21, 2005 ยท 24 posts
XENOPHONZ posted Tue, 21 June 2005 at 8:22 AM
What was your bucket size when rendering with raytracing on?
The bucket size was down to 8 -- it was still a no-go.
Deleting items from the scene is the next step. It's unfortunate, but that might be the only thing that will work.
Postwork to fake raytracing, I don't know how to do that. Any links?
No, I don't have any links -- and by no means can I claim to be a PS expert.
But I've found that by playing with the image in Photoshop, I can at least "fake" raytracing......to an extent. The results that I've achieved in PS aren't as good as the real thing. But it helps.
It's done through a combination of PS Dodge (burn) in appropriate areas for shadows / applying rendered lighting effects / adjusting the image's Hue-Saturation-Lightness / adjusting the Curves / tweaking Brightness-Contrast......and other properties as needed.
The results are work the effort. But, like I mentioned, it's a pain. And it OUGHT to be unnecessary. But when P6 won't allow a raytraced render -- and you still want the scene -- then you do what you can.
Hope that this helps.