3DNeo opened this issue on Jun 21, 2005 ยท 19 posts
3DNeo posted Tue, 21 June 2005 at 6:46 PM
A ha! I think we may have found the problem or at least perhaps one of the causes. I didn't even think of it until you told me to check, but ALL of my figures are based on a modified V3 CR2 file called "MAGIC PERFECT G! Morph Target Set for DAZ Victoria 3 and DAZ Stephanie 3 petite". I don't know how much I am allowed to talk about it here, but you can find the package over at renderotica.com site. Basically, you go through the steps to modify a base V3 figure for use with their morphs. Hence the "blMilWom_v3_PGnew.obj" filename being used. If your WW only detects hard coded .obj files and is looking for the base V3 .obj file, this could be the reason. NOTE: I DID USE the base V3 .obj file to convert the dress from the V3 figure. It took about 10 minutes to complete and is in the WW analysis directory OK. It just isn't converting TO the figure correctly. This may be why since it has a different .obj filename. Now, the question is, what's the best way to get this to work? If I just save the morphs in a pose file it will still have the Magic Perfect G morphs so that won't help. I need to save the morphs so I can use it on a base V3 "blMilWom_v3.obj" file correct? So, I need to retain the face and body morphs but eliminate the morphs needed for MPG so we don't have to use the "blMilWom_v3_PGnew.obj" file. That's if I understand what's maybe happening correclty. If not, I'm sorry, but I thought this may make some sense. Let me know your thoughts, thanks for the help. ----------------------- Here's the CR2 start: { version { number 5 } figureResFile :Runtime:Geometries:DAZPeople:blMilWom_v3_PGnew.obj actor BODY:1
Jeff
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