XENOPHONZ opened this issue on Jun 21, 2005 ยท 24 posts
uli_k posted Tue, 21 June 2005 at 7:59 PM
XENOPHONZ, if texture size, filtering off and a lower bucket size don't help, then the size of the raytrace database might be your problem. If that's the case, deleting objects might help. However, before you go that far, you should give it a try to uncheck 'Visible in Raytracing' on the properties palette of the objects you were going to delete. Uli