Forum: Carrara


Subject: Seriously rethinking upgrade (small rant)

nomuse opened this issue on Jun 21, 2005 ยท 11 posts


mmoir posted Wed, 22 June 2005 at 10:47 AM

Hey Nomuse, What do you mean by.

"UVmapper is not improved; does not remember window scaling, control-Z does not undo, can't drag preview, can't see more than one polymesh at a time;"

In the uv mapper Ctrl+z does undo the scaling, moving of selections unless you mean something else. I am thinking this could be a bug or conflict with your system. What is your system specs?

I don't know what you mean by "can't drag preview" , I can resize the uv editor window and resize it to fill the entire screen.

You can get multiple polymeshes in the uv editor at once. Try the following.

  1. in the vm create a cube and cylinder
  2. give a new shading domain to each.
  3. now connect the cube and cylinder with an edge using the G hotkey(link tool icon.)( see image.)
  4. Ctrl+shift+L links the vertices too.
  5. now go to the uveditor and in the Edit Tab select show all. See image
  6. you now have 2 polymeshes in the uv editor.
    You can unlink the 2 polymeshes if you want and still have them show up in the uv editor.

You can also combine vertex objects together to be seen in the vm room as a bunch of polymeshes . Use the copy and paste to bring in new polymeshes to a current vm object.

I don't really use poser that much so I dont know the typical workflow , if this is of no help or I am totally in left field I am sorry.

Mike

Message edited on: 06/22/2005 10:49