nomuse opened this issue on Jun 21, 2005 ยท 11 posts
nomuse posted Thu, 23 June 2005 at 2:11 PM
WORKS FINE HERE, ARE YOU TALKING ABOUT AN IMPORTED POSER FIGURE, MAYBE THATS DIFFERENT Sorry...happens regardless of the model source; create prim, create from polyline, etc. ARE YOU IN 3D VIEW , TRY WORKING IN TOP,LEFT OR FRONT VIEWS,IN THE PROPERTIES TRAY YOU CAN SET THE ROTATION CONSTRAINT ANGLE TO WHATEVER YOU WANT.IT WORKS WELL WHEN IN AN ISOMETRIC VIEW, IT WOULD BE NICE TO HAVE CONSTRAINTS IN THE 3D VIEW TOO. Yah; switching camera (or leaving another view open) to ortho view makes it possible to rotate properly. Mostly I rotate in the properties tray instead. 1 GO TO FIRST VERTEX OBJECT, 2.IN THE VERTEX MODELER SELECT ENTIRE OBJECT 3.PRESS CTRL+C(OR THE MAC EQUIVILANT) 4.GO TO ASSEMBLY WINDOW, DOUBLE CLICK YOUR NEXT VERTEX OBJECT. 5. NOW PRESS CTRL+V, YOU SHOULD HAVE YOUR 2 OBJECTS AS ONE VM OBJECT. Sorry, that was the second thing I tried (the first was to select either or both and change the name of the polymesh. Even with identical names I had two polymeshes). Also tried copying and pasting into a new vertice object (same result). Only export collapsed it. -UNDER PREFERENCES/3DVIEW YOU CAN ADJUST THE NUDGE SIZE,ALSO PRESSING SHIFT WHILE NUDGING(CTRL+ARROW) NUDGES THE OBJECT BY A SMALLER AMOUNT. NUDGING WORKS LIKE IT IS SUPPOSED TO HERE,THE NUMERICAL DISPLAY UDPATES CORRECTLY. YOU HAVE TO USE THE CTRL(CMD)+ARROW KEYS FOR NUDGING TO WORK UNLESS THE MAC IS DIFFERENT. Thanks on that one. I'll check the preferences and see if the nudge is so very small it couldn't display. It's a function I've been wanting for a while (could use it in the vertex room too...going across to the properties window is a time-waster). Thanks for the notes. Basically, my attitude towards bugs in Carrara is this -- Eovia is not going to care about the smaller Mac market, not enough to spend effort on them. At most they will tell me to upgrade something -- probably involving more hundreds of dollars on my part. So it isn't worth pursuing that end. I must work around it or chose to work elsewhere. Still...Transposer is almost enough to make me upgrade to 4. The demo had very little else to offer me (I'm glad to say the "freeze" button for subD's doesn't corrupt the UVmap. Means mapping workflow is much streamlined). The way Carrara's pricing structure is going, I'd as soon pay three or four hundred for something that is more than a point upgrade -- I'll be waiting to see what (if anything) is in Carrara5.