Forum: Carrara


Subject: infinite plane, not so infinite

HopsAndBarley opened this issue on Jun 22, 2005 ยท 8 posts


gavotte posted Fri, 24 June 2005 at 2:10 PM

H&B,

If you want a realistic turbulent water or seascape, use a terrain as your water surface rather than a plane. You can build the wave effects directly into the terrain surface using either using the noise options or modeling them directly. Then apply you water texture to this.

Good luck and I look forward to seeing the result.