Forum: Vue


Subject: HDR: light balancing, how to in Vue?

silverblade33 opened this issue on Jun 27, 2005 ยท 21 posts


agiel posted Tue, 28 June 2005 at 8:25 AM

Remember too - the fantastic Half Life 2 images are actually using 2 photographs for the environment lighting. - one 360 degrees image (or at least 180) for the HDRI lighting model. This is used just for the light and possibly, the reflections. - one higher definition, 'flat', image for the background behind the character. This explains why the background is so sharp.