Forum: Bryce


Subject: DTE - Again!

FranOnTheEdge opened this issue on Jun 28, 2005 ยท 20 posts


shinyary2 posted Wed, 29 June 2005 at 7:58 AM

Fran-- If you have a decent CPU and RAM, you might try increasing the number of octaves on the noise channel instead of decreasing the frequency. High numbers of octaves create larger, higher quality textures at the cost of longer render times. You can then increase the frequency to get back to the effect you had in mind.