Zhann opened this issue on Jun 29, 2005 ยท 14 posts
Sambucus posted Wed, 29 June 2005 at 2:11 PM
There is something that causes objects made in 3DMax to appear exploded when imported into Bryce, I seem to remember. The modeler has to export using a certain setting. Cant remember what it
s called but I`m sure there is a small program that corrects it. You could try asking in the Max forum in case this is the problem.