InDepth opened this issue on Feb 14, 2001 ยท 26 posts
duanemoody posted Wed, 14 February 2001 at 11:41 PM
Thanks greatly for looking into it... the main concern is that yes, you could convert an .obj to .3ds and work with it in Amapi that way, but the vertex order will be lost, making the mesh useless as a morph. Again, I don't want to rain on your parade; you're doing us a service by offering any free software at your own expense, but I'd kinda like something practical for fine detail morph work.