CemAygun opened this issue on Jul 01, 2005 ยท 9 posts
CemAygun posted Sat, 02 July 2005 at 2:04 AM
Neftis: thanks a lot for the help, and the pic. That hair looks real good...Using a transmap for the skullcap will probably do the trick for me. Kirwyn: My problem is the same here. I am generally stuck between animating the conforming hair or doing postwork for the dynamic...Both is a pain in the..well "back" :) Render times for good looking (dense) dynamic hair are also considerably longer...I have a fine machine (the longest WW conversion I have done so far -a full body conversion- took about 2 minutes) but sometimes I have to give up dynamic hair because of render time, especially if I am animating. If I am not mistaken, the fur/hair plugin for Lightwave had a way of rendering quite dense, full looking roots for hair really fast. It did some kind of intelligent post work depending on your hair settings after rendering. Maybe dynamic hair root rendering fix should be on the Poser 7 wish list...