Forum: Poser - OFFICIAL


Subject: Rendering Pupils...

bloodsong opened this issue on Feb 14, 2001 ยท 6 posts


bloodsong posted Thu, 15 February 2001 at 3:56 PM

heyas; i was gonna try pointing at a prop next. the problem with pointing at the camera is, if the camera is too close, you get cross-eyed people ;) then there's just eyes that dont point in the direction the pupil is facing, if you know what i mean. um... actually, i'm rendering with shadows off. goes quicker so i can see where things are :) so it must be the preview window is too small to be accurate. or maybe i should try lit wireframe mode. have you seen the way that does nostrils when you get far away? lol! very scary. :)