korn313 opened this issue on Jul 03, 2005 ยท 25 posts
momodot posted Mon, 04 July 2005 at 11:20 AM
Don't forget you can cut mesh with grouping and use magnets to make morphable primatives... my magic box and other primatives, skew, shear, twist, bend, partial scale etc. all that is required is primatives with enough vertices for the magnets to work on.