Forum: Poser - OFFICIAL


Subject: Transparency Maps

korn313 opened this issue on Jul 04, 2005 ยท 8 posts


nruddock posted Mon, 04 July 2005 at 3:30 PM

If you have P5 or P6, what you want to do can be done by setting up some extra nodes / connections in the Material Room.

What you need to do is use the transmap to control the Specular_Value (see above).

The left ball has the correction applied.

To deal with the reflection, connect the transmap into the Reflection_Value as well.