Forum: Poser - OFFICIAL


Subject: Question for the Tech heads out there

shedofjoy opened this issue on Jul 06, 2005 ยท 21 posts


Mason posted Wed, 06 July 2005 at 11:33 AM

Yeah I have a 3000 AMD 64 bit processor. Trouble is I think Poser has a hard memory limit of 1.4 gigs irregradless of swap ram available. You can have all the swap file size you want ie 40 gigs for example, but rendering systems usually want actual ram and not swap memory for speed. If you have a windows system that can only address 2 gigs of ram space then 1.4 gigs will probably be the limit poser can use (the other 600 megs going to OS and other items). I really really really seriously doubt poser will use swap memory space for actual renders. That's why you can load a mammoth scene but only have it yell at you for low memory when you render. The scene info more than likely goes into swap memory until you render. Then all textures and meshes are "unpacked" into raw ram and rendered from there. Only thing that would help Poser is for the OS to report back it has more than 2 gigs of addressable RAM (not swap file ram).