Asciicodeplus opened this issue on Jul 07, 2005 ยท 18 posts
kuroyume0161 posted Thu, 07 July 2005 at 11:57 PM
No I haven't. This is the standard practice for setting up IK chains in Poser. There may be some JP tweaking involved, but I suspect this has a lot to do with the initial orientation of AM's arms. Poser's IK solver likes the elbows slightly bent and the arms in T-form. You may need to actually break the more natural arms at 45Deg. on the mesh (and then in Setup) or more simply just do the Memorized pose with the arms out T. Maybe I'll give it a run. Regarding the magnets, there is a lot more info required for magnets than you reveal. Magnets are composed of three parts with all of their channels (Rotate, Translate, Scale, nOffsetA, nOffsetB, etc.). These take up buku memory space when talking about 40,000. Polygons only require an index and a set of vertex indices (maybe 32 or so bytes). Each magnet may require 1024KB or more (you're talking 40MB+ just for these magnets).
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