Sprocketz opened this issue on Jul 09, 2005 ยท 5 posts
shogakusha posted Sun, 10 July 2005 at 7:49 AM
When 'slimming down' your figure, are you making a stock figure slimmer, or reversing a morph you used to make them heavier? If the latter, I would suggest, run your cloth simulation to make the clothing fit the heavier figure. Then spawn a morph in the clothing to fit the heavier figure. Save the cloth! Start a new scene, load you heavy figure. Add your cloth prop and apply the 'FIT' morph to make it fit your heavy character. go to frame 30 (or whatever the last frame in your animation is) and slim down your figure while also reducing the setting on the 'FIT' morph to 0.000. This SHOULD work. You might see some oddness through the course of your animation with the cloth. If that is the case, after you have run your simulation for slimming down, go back to frame 1 and set the 'FIT' morph to 0.000. THe clothing should now fit your figure all the way through the slimming animation. Shogakusha