roobol opened this issue on Jul 11, 2005 ยท 22 posts
roobol posted Wed, 13 July 2005 at 4:04 AM
Thanks all for the compliments and suggestions. I should have mentioned that for the moment the texture maps are uncompressed 4megapixel psd files straight from Bodypaint with separate layers for colour and bump. For he final renders they will be scaled down and jpegged and unnecessary textures will be removed. The current trees are from Xfrog, which are also quite resource-intensive; Bryce trees are a lot more forgiving. Diolma, thanks for the tip for how to mess up the house :-) Erlik, light dome in C4D, sun and a few radials in Bryce, soft shadows and best AA in both. Ysvry, presumably broken glass and lots of peeling paint and weathered wood textures, but still have to photograph those, though. The unexpected visitors will be my regular models (yes, she too :-)