Aeneas opened this issue on Jul 12, 2005 ยท 13 posts
BastBlack posted Wed, 13 July 2005 at 1:29 PM
Yep, I'm a Mac user. :D
Now about your question, can WW help you as a vender to offer additional fits for your clothes? Yes, but a lot depends of the clothing. I know PhilC and Kam were at one point were thinking WW would be a tool for clothing makers.
Kam has said many a few times that the best figures to use for your clothing would be onces that don't have breast or are musclar, that means the teens, Luke and Laura, would be the best figures to clothing for, and then you can convert from there.
Not all clothing converts as well equally. It depends on the quailty of the clothing mesh and how it's built. Too few polygons or too many polygons can each cause trouble. If you want to use a high res clothing mesh with 35,000 polygons, maybe it would be better to do the base at a lower count, convert the base to new figures, then split the polygons into a higher resolution. But if you have morphs you want to translate to each figure, that approach won't work.
There are a few things conversions that I have done by hand and then done with Wardrobe wizzard. Aiko Catboots converted to M3 better in WW than I did by hand the hard way. But Xurge's M2 Middle Earth converted to Hiro looked better when done by hand, but posed better when done with WW.
In the end, I think clothing that sticks close the body will convert better than clothing that doesn't, and clothing converted to similar bases works better like V3 to SP or V3 to A3. Converting something made for the Freak to Matt will be problematic, but converting from Lina to Apollo works pretty well. shrug Maybe you should ask about it on the WW yahoo group and Phil and Kam will answer.
bB
Message edited on: 07/13/2005 13:37