snappertrx opened this issue on Jul 13, 2005 ยท 15 posts
MachineClaw posted Wed, 13 July 2005 at 10:37 PM
I think geep had a tutorial here about smoothing and polys. Something about the sharp edges need beveling or something then the rest of the flat plain won't have to be so high poly. Poser likes to smooth sharp edges making them rounded. adding additional polys to make an object high poly is not the answer it has something to do with the joined edges of the mesh and it fixes the problem. If your using poser 5 or poser 6 turn off smoothing for the object and it will not baloon and it will look normal (usually). sorry, usually better with a link n such, not at the top of my game tonight.