snappertrx opened this issue on Jul 13, 2005 ยท 15 posts
stahlratte posted Thu, 14 July 2005 at 3:02 PM
Instead of fighting Posers tendency to supersmooth things, make it work to your advantage.
I run all my objects I build in Wings through UV-Mapper and split vertices at 43. Gives me perfectly sharp edges while I still retain perfectly smooth curved surfaces where needed:
This little plane is just about 4500 polys:
stahlratte