galactron22 opened this issue on Jul 15, 2005 ยท 129 posts
mickmca posted Sat, 16 July 2005 at 7:23 AM
A couple of things: First, I find the "comparable to P4" claim utterly bizarre, given the list of things (here in this thread) that it still doesn't have. It's a bit like claiming a Notepad clone is "comparable to MSWord 2.0." Most of us aren't quite sure what was in Word 2.0, but if we have been using Word for ten years, we know a Notepad clone is not likely to be "comparable to MSWord 2.0." As near as I can tell from this thread, D/S is still, nearly three years after it was supposed to be completed, nothing much but a front-end for 3Delight. "It" doesn't render better than Poser, 3Delight does. How that makes it "comparable to P4" is beyond me. Second, Studio has been long on unkept promises, and that suggests a poor grasp of the scope of the task (a charitable interpretation). That poor grasp does not inspire confidence in the result, assuming we ever see one. It was supposed to be in Alpha by the end of December, 2002, a few months after the initial release of P5. I can't come up with public statements to that effect, obviously, but those of us who have been around that long and remember those lynch mob days (one R'osity member offered to help P5 folks mount a class-action suit against CL, if I remember correctly), recall Farr's announcement of D/S and its imminence. I distrust people who make promises they can't keep. They are either dishonest or foolish. "Dishonest" and "foolish" are not quite the same thing as "evil," at least in my vocabulary. Car salesmen make ridiculous claims and grope you like their long-lost brother until the contract is signed. That may be "evil," but it's the American Way. Evil or not, it's dishonest, and I try to keep my own dealings with dishonest people to a minimum. I'll pay more to shop elsewhere, and often do. Dishonest people are your enemy; they think of you as prey, however friendly their approach. Foolish people, on the other hand, are ingenuously dangerous, so I try to avoid them too. If Dan Farr actually believed they would have a program comparable to P4 written in two or three months, that was pretty foolish. If he didn't... well, who knows?