Forum: Poser - OFFICIAL


Subject: Joint Editor sucks and is a nightmare

Photopium opened this issue on Jul 14, 2005 ยท 21 posts


Jim Burton posted Sat, 16 July 2005 at 9:08 PM

Yep, fingers are the toughest part! Why do you think Glamoros Jessi lost Jessi's poseable toes, after all? Allowing for the fact I couldn't see many users actully posing all thoes toes, combining 15 joints on each foot into 4 (still 3 more than Vickie has) saved me a ton of time, which I invested into something more useful, like setting up her remaining joints really right. IMHO, I find that all of the DAZ figures I've used have very well set up joints, and it is going to take quite a lot of work to get any improvement at all, so using a similar joint setup isn't going to be far wrong. Jessi, on the other hand, came out sort of half-baked (in all honesty), so I was able to make what I feel were major improvements may moving the centers around and also moving the joint partings in the mesy (the joint between each part). I found it useful, for example, to move the joint well down into the child part so all the bend JCM (she was planned from the first to have JCM) would all be in the parent part, instead of the half and half JCM that V3 has in some of her joints. I came down to basicly starting from near scratch.