Forum: Poser - OFFICIAL


Subject: DazStudio Vs Poser

galactron22 opened this issue on Jul 15, 2005 ยท 129 posts


ynsaen posted Sat, 16 July 2005 at 9:33 PM

Well, I think what a lot of people are worried about is that D|S won't use the same content. It already can't (P5/6 cloth, hair, and material room settings are unusable in it, which also affects translation to bryce) to some extent, and on others -- notably content from a lot of folks who don't brkoer through DAZ -- it doesn't import them correctly. For the most part, yeah, they are, right now, capable of using much of the same content. But people hate change. Hell, there's still a bunch of people who haven't switched to 6 because it means having to learn so much more than before. Additionally, only about half of the people who use poser even ever come here, and of them, less than half ever touch the forums. ANd the Galleries are filled with static images. FOr that purpose, D|S is great. It does what most folks who use the program will want it to do. And, free, it increases the potential market size (a critical thing that everyone should be supportive of, really). It does remove that barrier of entry, and, in so doing, might actually mitigate to some degree the loss to piracy. Of interest: Poser Artist is still available. As Poser 4. Not as Poser 5. This is indicative of a potential shift to two separate formats on the part of EFA -- still to be seen, but I'm willing to wager its on the boards. I might niggle about stuff, and I might have a serisou issue with the lack of willingness to be truly innovative when their reputation is built on it, but hell, D|S is a decent proggy. Now if only they'll get that SDK out for free...

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)