JHoagland opened this issue on Jul 17, 2005 ยท 11 posts
AS3Design posted Sun, 17 July 2005 at 8:06 PM
"If you replace the "Figure 3" line with "Figure 111", the clothing may not work 100% correctly... sure, it'll still conform and bend and such, but it may not morph properly." It works. You have to make sure that you only change the numbers at that place: actor BODY:111 { channels { groups and: actor rFoot:111 { channels { but NOT these ones: valueOpDeltaAdd Figure 1 BODY:1 PBMHeavy deltaAddDelta 1.000000 with this settings the FBM will work in poser4 to 6 automatically. If you use: actor BODY:1 { channels { groups and: actor rFoot:1 { channels { the FBM will only work in poser4 automatically. that is for scenes with 1 figure only. If you want to use more than 1 figure (v3) in an scene and you change the numbers of the second figure to "3" you should change the number in the clothing to: valueOpDeltaAdd Figure 3 BODY:3 PBMHeavy deltaAddDelta 1.000000 that should work. only problem could be the morph.INJ for V3. they may will inject to figure 1 even you have selected the second v3. I dont know if that will be work when you changed the figures number? or do you have to change the numbers in the INJ file too?
Turn your face to the sky... and the shadows will fall behind you...