Forum: Poser - OFFICIAL


Subject: Evaluating Poser for use in creating DirectX game objects

Zyxil opened this issue on Jul 19, 2005 ยท 24 posts


xantor posted Tue, 19 July 2005 at 7:04 PM

Most poser objects are too high resolution to be used in 3d games. You could reduce the polygons using a program like vizup but it would be a lot of work. Poser can`t save 3ds files with the animation intact.