AntoniaTiger opened this issue on Jul 24, 2005 ยท 100 posts
maclean posted Sun, 24 July 2005 at 9:53 AM
'However, a model is a model is a model, and it takes the same amount of time to model it, regardless of whether it is for Poser or for another 3D program' Exactly, deecey. This is an important point because in theory, any decent poser modeller could sell the same models in 3ds or lw format at Turbo Squid or wherever for ten times the price. Probably not many copies. It's a small market, but it could be done. What you have to remember is that not only is poser content unbelievably cheap, it also takes a damned sight longer to make than content for many other formats. After you've modelled your product, you still have to set it up for poser, and include MATs, etc. In general, I spend 20% of the project time on modelling, the other 80% on getting it poser-ready. Yes, poser content is remarkably cheap. Yes, the quality is continually getting better. And yes, some people do appreciate it, and mention it from time to time. But a lot of people still don't realise how much bang they really get for their buck. mac