Nitrous opened this issue on Feb 19, 2001 ยท 15 posts
steveshanks posted Tue, 20 February 2001 at 11:47 AM
Doctor you have it sussed thanks loads :o).......the reason it moves is coz poser doesn't give you the "as morph target" option with 3ds export so the morphs moving back to the figures position.. so heres the fix......add your figure to poser and remove all IK then open the joint editor and zero the figure.....then import the figures obj and line up the figure to the obj (just a move on the z axis should do it (go into line mode makes it easier)) then delete the imported obj and save the figure back into the library now export the bits you need from this as 3ds use as the doctor prescribes and woola a working morph :o).......Steve