ju8nkm9l opened this issue on Jul 28, 2005 ยท 27 posts
svdl posted Fri, 29 July 2005 at 11:01 AM
Texture filtering triples memory use for texture maps - no wonder Poser craps out when rendering a scene containing a couple of hi-res textures. The shading rate route is much safer.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter