Forum: Animation


Subject: Towards Walk Paths for Props (Poser 4)

lesbentley opened this issue on Jun 28, 2005 ยท 26 posts


lesbentley posted Fri, 29 July 2005 at 7:19 PM

Re: Walker3D. Most of the time you will probably want to have the end points (not the "tweakers") for both paths in the same place. Not always though. The steepness of the path will affect the pitch of the prop. To get a more extreem pitch decrease the Z scale of the "vertical" path (Path_2), to get less pitch increase the Z scale.