Acadia opened this issue on Jul 29, 2005 ยท 18 posts
AntoniaTiger posted Sun, 31 July 2005 at 1:15 AM
But the materials library in the materials room is easy to use. It's just like using a MAT pose, but you work at the level of the material zone rather than the figure. The hard part is making your own shader tree.
There's some excellent free stuff out there. Check out what Mapps has done here.
And the picture -- the figure's camouflage is all done in the Material Room, with a quite simple shader tree. Though the detailed settings took a bit of time.