DustRider opened this issue on Jul 31, 2005 ยท 14 posts
DustRider posted Sun, 31 July 2005 at 7:42 PM
I agree 100%, I really like using dynamic clothing. I'd rather tweak the simulation to get things to fit right than have to try to match morphs or use magnets to cover poke throughs.
Plus, with dynamic hair and dynamic clothing, you can use wind and/or figure movement to simulate the affects of movement in an image. The same results could take hours working with magnets (or faking it in post work).
But for items like shoes, conforming still seems to be the best way to go.
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