Forum: Poser - OFFICIAL


Subject: Hello again! Some guidance on versatile figures, please

RKane_1 opened this issue on Jul 30, 2005 ยท 64 posts


RKane_1 posted Wed, 03 August 2005 at 6:06 PM

Anton Lovely work, sir. When it next goes on sale, I intend on buying the figure. I think that the low poly count is excellent and it seems to have accurate poly placement to emphasize the serratus area to me. I would love to see more examples of bends with him, more than what is supplied in the examples on Content Paradise but he seems like an exquisite figure, especially if what many experienced users glowingly say about it. Wolf: Please recognize the immense amount of work that went into Apollo. The figure itself seems to triumph where several others seems to fall slightloy short. The ADM dial ALONE increases the versatility of the figure quite a bit, not to mention I think many of the "problems" with the cut look on the figure could be handled with a clever bump map for things such as "cut" lines and vascularity. In the end, the supposed "lack" of lines is more realistic for those who seek a more versatile figure whose poly count has been kept lower because of it. For those seeking a very "cut" look, this can be done with a bump map, for EVERY OTHER figure with OVER 5% body fact (like 99% of the world's population of men) the figure is perfect. Moreover, if you are an artist that does postwork, the figure itself is a closer approximation (it seems) to the actual proportions and bending limitations of a normal human being. Muscle cut lines can be added in postwork. I want to state emphatically, I support postwork 100% for making the final product look better, its just impressive when none was done on a realistic piece of work. In short, Anton, superb work and I look forward to owning the figure. For now I may go with David and M2 for the amount of items available for them for poser work, but when I procure your figure, I look forward to adding to the content available for it. Thank you all.