Forum: Poser - OFFICIAL


Subject: Hello again! Some guidance on versatile figures, please

RKane_1 opened this issue on Jul 30, 2005 ยท 64 posts


Jim Burton posted Wed, 03 August 2005 at 7:17 PM

"I was careful with his joints and my polygon placement. More polygons in the wrong spots can often make figures bend worse and not better. Oh, so true. They can also make morphs much harder to work without wrinkles, Dina was a perfect example of too many polygons in afigure. However, if it would have been my mesh I'd have cut some more edges across the front of the knees, at least. ;-)