ashara opened this issue on Aug 09, 2005 ยท 7 posts
ashara posted Wed, 10 August 2005 at 7:42 AM
Attached Link: http://www.androidblues.com/shadetut.html
i have to explain my plan more in detail. i need the tricolor toon shader for creating a realistic skin shader. in the human skin shading tut for maya (http://www.androidblues.com/shadetut.html) is a tricolor toon shader used for adjusting the color tones of the light, the dark and the middle zone. light and dark have to be totally different colors (orange and blue) - which is unfortunately unreachable with the toon shader from stewer. also, the tricolor have to be smoothed - blended into each other like the spread setting in the poser toon shader. the toon shader is used beauce of its behaviour to lighting. the color for the areas in light can be another than the color for the shadowed areas... in the end i need a toon shader which has three different colors and the possibility to smooth.