snabald opened this issue on Aug 12, 2005 ยท 17 posts
snabald posted Fri, 12 August 2005 at 1:42 PM
Thanks for the feedback, I am just using a single point light with GI enabled, I have been playing around a lot with the SSS controls, but they always turn out either too pronounced or not at all. The eye's highlights are calculated in-scene. I will turn up the gloss on them. I think the reason the eye-whites look so bright is the background, which I need to change, the eyes are reflective and it looks like they are reflecting just the walls in the room. Also, thanks for the focal length settings, I don't know a whole lot about photography, just 3D modeling (check out my gallery to see my from-scratch models!). Again, thanks for the help, for some reason I have had this obsession lately with making "realistic" renders and all you're comments with help me on my path!