kuroyume0161 opened this issue on Aug 12, 2005 ยท 61 posts
Netherworks posted Fri, 12 August 2005 at 6:46 PM
Well, multiple figure scenes for one and generally if you are rendering multiple frames, the less polygons the better. Wouldn't ya think? I'm not an animator, per se, but I've done illustrative movies for product movement "peeks" and I've had a 40 frame light animation take 25 minutes to render. One figure head, just hair. With DIVX encoding, mind you. So, you just let me know if I'm off the mark here ;)
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