Forum: Poser - OFFICIAL


Subject: In a nutshell - a summary of the 3D world

milbogo opened this issue on Aug 12, 2005 ยท 7 posts


profotograf posted Fri, 12 August 2005 at 10:10 PM

Ok, heres a small bit of help... A figure: also known as mesh, a cr2, is the basis of what you are using in poser to present say, a human. A morph: changes to the figure done by modifying internal settings for the body, such as arms, legs, chest, muscularity, etc. For example: you have a male figure, and he initially has a standard group of settings which make up his appearance. You want to change his appearance to be more muscular. You must change the setting in the figure called "Muscular" or "Muscular2" so that the figure becomes more muscular. ....Morphing Dials.... in Poser there are Parameter Dials which are used to Morph the figure. Using my above example, to up the muscularity in a male figure (or female) you select the "Muscularity" dial and change the value from 0 to 1 and the figure will bulk up. Dials normally react from either -1 to 1 with 0 being the default (mostly). Does that help you figure out what a morph is?

Greetings from Germany
ProFotograf

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