kuroyume0161 opened this issue on Aug 12, 2005 ยท 61 posts
maxxxmodelz posted Fri, 12 August 2005 at 11:22 PM
"But in what sense are low poly better for animation? I have made a charter for my movie from Aiko3 but maybe this charter is better?" Lower poly figures can be beneficial to animators, because they're usually easier to manipulate in the viewport when you have lots of objects in a scene (minor issue), and they tend to render faster (more serious issue). If a lower poly figure can even save you 2 seconds per frame, and you're rendering 10,000+ frames, then you have saved yourself some real overhead. This can be extremely important if you're on a deadline. In an application like Poser, where there is no network rendering option, I'd always look to cut down on geometry any way possible to get optimum performance.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.