mapps opened this issue on Aug 13, 2005 ยท 9 posts
mapps posted Sun, 14 August 2005 at 8:22 PM
The only problem with mapping in carrara it is ignores scale...well Studio 3 ignores scale (my main prog, will upgrade to 4 this month if my car doesn't break down again). Take a standard 2x4 it is 4 inches by 2 inches by 6 feet. In Carrara it is 2 feet by 2 feet by 2 feet in the UV Map which causes major distortions in the texture. UV Mapper maps it as 2 inches by 6 inches by 6 feet. This is one of the reasons I am still using Mapper. Carrara does allow you to rotate the object 360 degrees and select the verts you want to map. You can also set mapping zones which UV Mapper will see as groups that can be selected and mapped. I use this to get into the little spots. So this part is good, I will have to wait till I get 4 to see if the distortion problem is fixed or not. I do promiss to cover Carrara Mapping in one of the later tuts, likely #4. Each tut will take about 25 hours to make so it will be a while before I get to 4. This into one too 16.5 hours to do. The Later tuts will also cover how to do more complex mapping in mapper to so this may also be of a help. This way you can combine using both.