Starkdog opened this issue on Aug 14, 2005 ยท 29 posts
Asciicodeplus posted Mon, 15 August 2005 at 2:55 PM
Hmmm, looks like an UV problem to me . . . @ernyoka1: For me would be easyier to export the whole figure, then import in Lightwave and import each morph and hit "Subdivide" just once to have the base and every morph smoothed and the same time rather than turn Turn Dial to 1 > Export(obj) > Import(LW) > Subdivide > Export(obj) > Import(P6) > Repeat for the next morph, I wish this could be an automated process since the SDK and Scripting of Lightwave is very similar to C, maybe I'm wrong but I haven't seen a plugin for LW that can directly read non-compressed Poser files, and would be easy to figure out, the Props are standard obj files with some extra Poser text, and morph targets are stored as the difference between the vertex and that can be ported to LW . . . Hmmmm . . .
Message edited on: 08/15/2005 15:07