Nate opened this issue on Aug 18, 2005 ยท 7 posts
Nate posted Thu, 18 August 2005 at 10:32 AM
Like renderer said, it was a light from the left of the object. All objects (including the head) are set to cast shadows.
What made a difference was when I set the light to the left to cast a shadow and intensified the shadow to nearly 100% -the "light leak" disappeared.
I know it is "unnatural" to have lights without shadows, but I think an overabundance of criss-crossing shadows is distracting. Can't figure why a light casting a shadow would make a difference when the objects are all set up to cast shadows... strange.
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