Forum: Poser - OFFICIAL


Subject: HiRez TeraiYuki for the poor man.

Tashar59 opened this issue on Aug 18, 2005 ยท 23 posts


Lawndart posted Fri, 19 August 2005 at 6:16 PM

Thanks for the reply's beryld: Yep... I am using TY. I do import the original obj so that shouldn't be a problem. I tried with "As morph target" selected as well as not selected.

Without selected made the exploding head. With it selected kept the head in tact but moved the head below the feet and get smaller. With the morph dial set to 1 the head was too small to see and the geometry streched into a long triangle down below the feet.

Jules: Those are the settings I used for import into Wings3D.

I will try verifying that all joint parms are set to 0 and see if that works.

Joe

Message edited on: 08/19/2005 18:17